HOWDY
I’m a multidisciplinary artist and designer who just wrapped up my degree in Visualization at Texas A&M. I love playing around with the spot where tech meets everyday human experiences, whether that’s building an immersive 3D game in TouchDesigner or leading a huge team to curate over 1,000 student projects for a massive gallery show.
My toolkit is a mix of the technical and the creative, ranging from Unreal Engine and Houdini to the Adobe Creative Suite. Whether I’m animating motion graphics, designing a brand from scratch, or managing gear at the HIVE, my goal is always to make cool stuff that is easy for everyone to pick up and enjoy.